Level Design, Modelling, Game Dev
Oscar Bax
View My Work
I'm a games design graduate based in south-east England with a passion for FPS games and level design.
Bio
I have been designing games and maps for over a decade, gaining experience and ideas at a hobbyist level. During college and university, I decided to focus more heavily on level design to develop my skills further.
I have created dozens of levels for multiplayer FPS games such as Team Fortress 2 and Counter-Strike, exploring a variety of official and custom gamemodes and creating some specifically for my maps. Additionally I have designed and created several levels for singleplayer FPS experiences as well as 2D and 3D puzzle games.
Key Skills
Proficiencies and Techniques
Level Design
• Level blockouts
• Testing & balancing
• Iterative design passes
Programming
• C# in Unity
• Scripted level events
Environment Art
• Scene composition
• Lighting
• Modelling & texturing
Other
• Rational design
• Problem solving
• Git source control